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Text File  |  1997-03-19  |  6KB  |  209 lines

  1. //*****************************************************************************
  2. //    PROJECT:    Meat Puppet
  3. //    MODULE:        rat.txt
  4. //    AUTHOR:        Max Reason
  5. //    (C) 1996 Kronos Digital Entertainment
  6. //*****************************************************************************
  7.  
  8. INIT                        1
  9. MY_FOV                        2.000
  10. MY_HEIGHT                    0.500
  11. RUN_SPEED                    0.150
  12. BURN_SPEED                    0.150
  13. FLEE_SPEED                    0.150
  14. WALK_SPEED                    0.100
  15. IDLE_SPEED                    0.000
  16. PURSUE_SPEED                0.100
  17. TAKEHIT_SPEED                0.000
  18. KNOCKDOWN_SPEED                0.250
  19. MAX_JUMP_DISTANCE            0.000
  20. MAX_JUMP_UP_HEIGHT            0.000
  21. MAX_JUMP_DOWN_HEIGHT        0.000
  22. NORMAL_FOOTPRINT_WIDTH        0.750
  23. BLOWUP_FOOTPRINT_WIDTH        0.750
  24. BURNUP_FOOTPRINT_WIDTH        0.750
  25. BOUNCE_HORIZONTAL            0.150
  26. BOUNCE_VERTICAL                9.900
  27. BOUNCE_GRAVITY                9.800
  28. BOUNCE_RATE                    9.900
  29. FLEE_CHANCE                    0.950
  30. IDLE_CHANCE                    0.500
  31. WALK_CHANCE                    0.050
  32. COLLIDE_DISTANCE_SQUARED    0.500
  33. ATTACK_DISTANCE_SQUARED        0.625
  34. PUSH_DISTANCE_SQUARED        0.750
  35. CLOSE_DISTANCE_SQUARED        2.250
  36. FLEE_DISTANCE_SQUARED        16.000
  37. SHOOT_DISTANCE_SQUARED        25.000
  38. SAFE_DISTANCE_SQUARED        64.000
  39. SEE_DISTANCE_SQUARED        100.000
  40. MIN_IDLE_STATE                0
  41. MAX_IDLE_STATE                0
  42. PROJECTILE_PHASE            0
  43. HOLD_STRIKE_PHASE            0
  44. HOLD_STRIKE_FRAMES            0
  45. REMOVE_FRAMES_MIN            100
  46. REMOVE_FRAMES_MAX            200
  47. VANISH_FRAMES                6
  48. EAT_FRAMES_MIN                50
  49. EAT_FRAMES_MAX                200
  50. I_ATTACK                    TRUE
  51. I_ATTACKDEAD                TRUE
  52. I_ATTACKMEAT                TRUE
  53. I_BLEED                        TRUE
  54. I_BOUNCE                    TRUE
  55. I_BURN                        TRUE
  56. I_CANSEE                    TRUE
  57. I_CATCH                        FALSE
  58. I_COLLAPSE                    TRUE
  59. I_DAMAGE                    FALSE
  60. I_EAT                        FALSE
  61. I_EXPLODE                    FALSE
  62. I_FALLBACKWARD                FALSE
  63. I_FALLFORWARD                FALSE
  64. I_FETCH                        FALSE
  65. I_FLAME                        FALSE
  66. I_FLEE                        TRUE
  67. I_FOLLOW                    TRUE
  68. I_GATHER                    FALSE
  69. I_HUMANOID                    TRUE
  70. I_IDLE                        FALSE
  71. I_JUMP                        FALSE
  72. I_KNOCKDOWN                    TRUE
  73. I_PATROL                    FALSE
  74. I_PAUSE                        TRUE
  75. I_PICKUP                    FALSE
  76. I_PURSUE                    TRUE
  77. I_REPORT                    FALSE
  78. I_RETREAT                    TRUE
  79. I_SCATTER                    TRUE
  80. I_SHOOT                        FALSE
  81. I_SPLIT                        FALSE
  82. I_TAKEGAS                    FALSE
  83. I_THREATEN                    FALSE
  84. I_THROW                        FALSE
  85. I_VANISH                    FALSE
  86. I_WAIT                        FALSE
  87. I_WALK                        TRUE
  88. PUNCH_POINTS                5
  89. ATTACK_POINTS                5
  90. WADHIT_POINTS                5
  91. GUNSHOT_POINTS                20
  92. DARTHIT_POINTS                20
  93. CHEMICAL_POINTS                20
  94. FLAMEHIT_POINTS                20
  95. EXPLOSION_POINTS            20
  96. MISSILEHIT_POINTS            20
  97. MISCELLANEOUS_POINTS        10
  98. TERMINAL_POINTS                20
  99. DAMAGED_POINTS                5
  100. IGNORE_POINTS                0
  101. me                            rat
  102. generic                        *
  103. blood                        blood
  104. pickup                        torso
  105. throwit                        crpflr
  106. projectile                    wad wadb
  107. followers                    tod crusader
  108. split                        rat
  109. show_ash                    dead
  110. show_attack                    idle
  111. show_backoff                run
  112. show_bounce                    idle run
  113. show_burn                    burn
  114. show_catch                    idle idle idle
  115. show_chopping                dead
  116. show_damage                    dead
  117. show_die                    dead
  118. show_drop                    idle
  119. show_eat                    idle
  120. show_fetch                    run
  121. show_flee                    run
  122. show_gather                    run
  123. show_hurt                    run
  124. show_idle                    idle
  125. show_jump                    idle
  126. show_knockback                run
  127. show_knockforward            run
  128. show_patrol                    run
  129. show_pickup                    idle
  130. show_pursue                    run
  131. show_push                    run
  132. show_pushbutton                idle
  133. show_shoot                    idle
  134. show_takegas                idle
  135. show_takehit                run
  136. show_threaten                run
  137. show_throw                    idle
  138. show_upback                    idle
  139. show_upforward                idle
  140. show_walk                    run
  141. play_ash                    !needles1
  142. play_attack                    =ratsqu1
  143. play_backoff                =ratsqu1
  144. play_bounce                    =button2 =splat =plop
  145. play_burn                    !burp =fire =fire =fire =fire
  146. play_catch                    =plop =plop
  147. play_chopping                !ratsqu1 !ratsqu1 !ratsqu1 !ratsqu1
  148. play_crude                    ?ratsqu1
  149. play_damage                    =ratsqu1
  150. play_die                    !ratsqu1
  151. play_drop                    =needles1 =phip1
  152. play_eat                    =squirt
  153. play_fetch                    ratsqu1
  154. play_flee                    =ratsqu1
  155. play_gather                    ratsqu1
  156. play_hurt                    ratsqu1
  157. play_idle                    ratsqu1
  158. play_jump                    =ratsqu1
  159. play_mutter                    ratsqu1
  160. play_patrol                    ratsqu1
  161. play_pickup                    =ratsqu1
  162. play_pursue                    ratsqu1
  163. play_push                    ratsqu1
  164. play_pushbutton                =chirp1 =computr1 =computr2 =computr3
  165. play_refuse                    ratsqu1
  166. play_seeher                    ?ratsqu1
  167. play_shoot                    =ratsqu1
  168. play_takegas                =ratsqu1 =ratsqu1
  169. play_takehit                =ratsqu1
  170. play_takeknockdown            =ratsqu1
  171. play_threaten                ratsqu1
  172. play_throw                    =ratsqu1
  173. play_vanish                    !ratsqu1
  174. play_walk                    ?ratsqu1
  175. PLAY_ASH                    1.00  0  z        0.00  0  z
  176. PLAY_ATTACK                    1.00  0  0        0.00  0  z
  177. PLAY_BACKOFF                1.00  0  0        0.10  0  z
  178. PLAY_BOUNCE                    1.00  0  0        1.00  1  z
  179. PLAY_BURN                    1.00  0  0        1.00  1  z
  180. PLAY_CATCH                    1.00  0  0        1.00  1  z
  181. PLAY_CHOPPING                1.00  0  z        0.10  0  z
  182. PLAY_CRUDE                    1.00  0  z        0.10  0  z
  183. PLAY_DAMAGE                    1.00  0  z        0.00  0  z
  184. PLAY_DIE                    1.00  0  z        0.00  0  z
  185. PLAY_DROP                    1.00  0  z        1.00  1  z
  186. PLAY_EAT                    1.00  0  0        0.00  0  z
  187. PLAY_FETCH                    1.00  0  z        0.10  0  z
  188. PLAY_FLEE                    1.00  0  z        0.10  0  z
  189. PLAY_GATHER                    1.00  0  z        0.10  0  z
  190. PLAY_HURT                    1.00  0  z        0.10  0  z
  191. PLAY_IDLE                    0.00  0  z        0.10  0  z
  192. PLAY_JUMP                    0.00  0  z        0.00  0  z
  193. PLAY_MUTTER                    1.00  0  z        0.20  0  z
  194. PLAY_PATROL                    1.00  0  z        0.10  0  z
  195. PLAY_PICKUP                    1.00  0  z        0.10  0  z
  196. PLAY_PURSUE                    1.00  0  z        0.10  0  z
  197. PLAY_PUSH                    1.00  0  z        0.20  0  z
  198. PLAY_PUSHBUTTON                1.00  0  0        0.10  0  z
  199. PLAY_REFUSE                    1.00  0  z        0.10  0  z
  200. PLAY_SEEHER                    1.00  0  z        0.10  0  z
  201. PLAY_SHOOT                    1.00  0  0        0.10  0  z
  202. PLAY_TAKEGAS                1.00  0  z        0.10  0  z
  203. PLAY_TAKEHIT                1.00  0  z        0.10  0  z
  204. PLAY_TAKEKNOCKDOWN            1.00  0  z        0.10  0  z
  205. PLAY_THREATEN                1.00  0  z        0.10  0  z
  206. PLAY_THROW                    1.00  0  z        0.10  0  z
  207. PLAY_VANISH                    1.00  0  z        0.00  0  z
  208. PLAY_WALK                    0.00  0  z        0.00  0  z
  209.